

Kill 50 monsters in a row â" This is more difficult than it sounds at this low a level â" 60 xp. This requires you to throw gem bombs, but gives an extra 150 xp, and allows you to get Lost Amulets on certain levels, which give from 200 to 2000 xp.) â" 200 xp.Ĭall waves early â" you do this by clicking the upcoming waves â" 40, 80, or 120 xp, depending on the percentage of waves sent early. If possible, destroy every building in a battle (What does this mean? It means to use the gem bomb skill to destroy the structures in your way, like beacons, monster buildings, and small rocks. Luckily, Gameinabottle has provided us with amulets, which help us gain experience without requiring high scores.ĭo not build a trap â" 100 xp. It is useful to space out your towers a bit so they are not competing for creatures.Įarly on, we need to gain experience, but we are not capable of scoring in the millions and getting experience that way. Mix two colors of gems to create Dual Gems, as these provide the best bonuses, especially with Dual Gem Mastery. We will be ignoring Mana Pool for now â" it is a skill that only becomes useful later.Īt this stage of the game, it is far more useful to use towers, as they deal more damage than traps.

Gem Bomb, Create Tower, Create a Gem, Mana Pool, Create a Trap, Combine Gems. There are 6 controls on the top of the screen. When monsters reach your wizard point, it costs mana to banish them, which brings the monsters back to the start of the map (wherever they originated). The goal of Gemcraft is to defend your Wizard Point from successive waves of monsters, each wave more difficult than the last.

With Mana, you can buy Gems, Towers, Traps, and you can Mana Pool. Mana is the currency of Gemcraft Chapter 0. Towers, Traps, and Gem Creation and Combination Here are guides complete with strategies - the objectives for each guide are to score the greatest amount of points possible assuming your range of levels. Some fields in Endurance Mode have a different layout compared to the Journey Mode layout, and some of them contains unlockable Wizard Stash.There are basically 3 "levels" of Gemcraft playing - I divide these up into Beginner, Intermediate, and Advanced.īeginner ranges from level 1-30. There is no limit on the number of waves for endurance. The number of wave stones added when beating endurance is 12% of the number of waves beaten or 5, whichever is higher. At the start, Endurance lasts for 30 waves, but as you beat all the waves, future Endurance runs last for longer on all fields. In GemCraft Lost Chapter: Frostborn Wrath, Endurance is available from the beginning of the game, but a field must be beaten first in journey mode. Endurance in this game lasts for 999 waves. In this game, all enemies possess 2% mana burn trait, and calling waves early will not provide bonus charges to enhancement and strike spells. After beating all waves, players are provided the option to continue in Endurance Mode, or return to the map screen. In GemCraft Chapter 2: Chasing Shadows, this option is only available for users purchased the Magician's Pouch or bought the Steam version of the game. Endurance in this game lasts for 1337 waves. The amount of exp obtained at the end of the battle is multiplied based on the number of waves survived. In GemCraft: Labyrinth, this option is only available in the Premium Version of the game. The following levels have Lost Amulets in Endurance mode: Some fields provide 3x exp when played in this mode. Endurance in this game lasts for 511 waves. In GemCraft Chapter 0: Gem of Eternity, Endurance is only available to wizards level 16 and above.
